Medium Beast, Unaligned
Armor Class 12
Hit Points 16 (3d8 + 3)
Speed 40 ft.
STR
13 (+1)
DEX
14 (+2)
CON
14 (+2)
INT
6 (-2)
WIS
12 (+1)
CHA
8 (-1)
Senses Darkvision 30 ft., Passive Perception 12
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Sure-Footed. The mule has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Actions

Hooves. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.

Spit. Ranged Weapon Attack: +5 to hit, reach 40 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage. The target also must succeed on a DC 13 Dexterity saving throw or be blinded until the end of its next turn.

Bite. Melee Weapon Attack: +4 to hit, reach 2 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Description

A mutated red alpaca, capable of carrying a person.

Monster Tags: beast companion

Habitat: DesertHillMountainUrban

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