Brainiac automatically succeeds all intelligence based rolls
Tentacle thwap - melee attack reach of 50 feet plus 7d4 bludgeoning can target 3 creatures in one attack
Tentacle grab - the target makes a dex save DC 23 on a success on a failure that are raised into the air by one of brainiacs tentacles and affected by the restrained status while held and in the air brainiac can do one of the following things
Throw the target is thrown 80 feet and takes 24 bludgeoning damage
Tear the target makes a constitution saving throw DC 19 and take 100 damage on a fail and 50 on a success
Probe brainiac can probe the creatures brain gaining all of its knowledge until the point of probing this deals 10 psychic damage the first time it's used every time the creature gets probed the damage doubles
Brainiac can also choose to leave them restrained until on the targets turn they succeed a DC 17 strength save with every failure the DC raises by 2 and the target takes 5 damage the first time the damage doubling every constriction this does not carry over to the second time the creature is restrained
5 creatures can be tentacle grabbed at once however brainiac can only use his grab action on one while nothing happens to the others
Psychic dominion unlimited range The first time this ability is used the target takes 10 psychic damage and brainiac begins the process of taking over a creatures mind
Phase 1 the target has disadvantage on wisdom and intelligence checks and saves
Phase 2 14 psychic damage and Brainiac can freely use the spell command on the target with a 100% chance of success
Phase 3 Brainiac can use an action to make the target 40 psychic damage
Phase 4 brainiac can use a turn to take complete control of a character for their next two turns
Psychic crush if psychic dominion gets to what would be phase 10 Brainiac can use an action to insta kill the target
Psychic scream plus 12 to hit 4d6 plus 8 psychic damage
Disarm as a reaction brainiac can roll tentacle thwap against the players attack roll if brainiac rolls higher the weapon goes flying across the room
Brainiac can use 4 legendary actions a day
Override Brainiac hacks any technology within 10 feet of him
Psychic dominion
Tentacle grab
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Lair and Lair Actions
Tendrils tentacle grab but the DC is 30 this can only affect one creature at a time
Summon Brain Bots Brainiac summons 3 Brain Bots but since I haven't homebrewd those and I'm probably not going to it's derro savants
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