Large Construct, Unaligned
Armor Class 22 Natural
Hit Points 90 (10d12 + 20)
Speed
STR
10 (+0)
DEX
1 (-5)
CON
25 (+7)
INT
3 (-4)
WIS
3 (-4)
CHA
1 (-5)
Saving Throws CON +9
Damage Vulnerabilities Bludgeoning, Cold
Damage Resistances Slashing
Damage Immunities Fire, Piercing, Poison, Psychic
Senses Truesight 60ft, Passive Perception 30
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Immobile. Animated hearths are unable to move.

 

Actions

Smolder. If the Animated Hearth begins its round with less than 20hp remaining the fire begins to smolder for 2 rounds, healing the hearth for 2d20 at the end of 2 rounds.

Flame Spout. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 8 (1d10 + 3) Fire damage. 

Expel Burning Log. RangedWeapon Attack: +8 to hit, range 20/60 ft., 1 target. Hit: 15 (1d20 + 5) Fire damage. (ammunition 1d6+2)

Reactions

Stoke the fire: When hit with a melee attack roll a d6, on a 6 the flames leap out to the attacker who must pass a dexterity test with DC 15 or suffer 1d10 fire damage.

Description

A large brick hearth with a fire burning within.  The portrait above changes but typically depicts either the previous owner or its current owners most recent victim depending on its current owners alignment.

Monster Tags: construct

Habitat: Urban

robhill1215

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