Immobile. Animated hearths are unable to move.
Smolder. If the Animated Hearth begins its round with less than 20hp remaining the fire begins to smolder for 2 rounds, healing the hearth for 2d20 at the end of 2 rounds.
Flame Spout. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 8 (1d10 + 3) Fire damage.
Expel Burning Log. RangedWeapon Attack: +8 to hit, range 20/60 ft., 1 target. Hit: 15 (1d20 + 5) Fire damage. (ammunition 1d6+2)
Stoke the fire: When hit with a melee attack roll a d6, on a 6 the flames leap out to the attacker who must pass a dexterity test with DC 15 or suffer 1d10 fire damage.
Description
A large brick hearth with a fire burning within. The portrait above changes but typically depicts either the previous owner or its current owners most recent victim depending on its current owners alignment.
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