Medium Humanoid (Dragonborn), Typically Lawful Evil
Armor Class 11 (leather armor)
Hit Points 32 (5d8 + 10)
Speed 30 ft.
STR
15 (+2)
DEX
11 (+0)
CON
14 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
11 (+0)
Saving Throws STR +4, CON +4
Skills Intimidation +2
Damage Resistances Lightning
Senses Passive Perception 10
Languages Common, Draconic
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Bonded Mount. The dragonborn is magically bound to a wyvern trained to serve as its mount. While mounted on this wyvern, the dragonborn gains the wyvern’s senses. The bonded mount obeys the dragonborn’s commands. If its mount dies, the dragonborn can train a new wyvern to serve as its bonded mount, a process requiring a month.

Actions

Multiattack. The dragonborn makes two melee attacks.

Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.

Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.

Lightning Breath (1/Day). The dragonborn exhales lightning in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 12 Dexterity saving throw, taking 6 (2d6) lightning damage on a failed save, or half as much damage on a successful one.

Reactions

Feather Fall. The dragonborn wears a magic ring with which it can cast the feather fall spell on itself once as a reaction to falling. After the spell is cast, the ring becomes nonmagical.

Monster Tags: NPCCult of the Dragon

Habitat: CoastalDesertUrban

Charlesaurus

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