Armor Class
11
(natural armor)
Hit Points
34
(4d10 + 12)
Speed
40 ft., Climb 30 ft.
STR
19
(+4)
DEX
10
(+0)
CON
16
(+3)
INT
2
(-4)
WIS
13
(+1)
CHA
7
(-2)
Skills
Perception +3
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses
Blindsight 20ft, Passive Perception 13
Languages
Common At the DM's discreation --
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Multiattack. The bear makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage. Add equal damage to the Were-Raccoon's health.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Description
The Vampiric Lyccoon is a raccoon that has been infected with both lycanthropy and vampirism. This grotesque abomination to nature is slightly larger than a raccoon, with heightened senses and much greater strength.
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