Small Fiend
Armor Class 13
Hit Points 15 (3d6 + 3)
Speed 30 ft., Climb 15 ft.
STR
13 (+1)
DEX
12 (+1)
CON
12 (+1)
INT
9 (-1)
WIS
10 (+0)
CHA
7 (-2)
Damage Immunities Poison
Condition Immunities Poisoned
Senses Passive Perception 12
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Slippery. The akaname has advantage on ability checks and saving throws made to escape a grapple.

 

 

Actions

Tongue. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 3 (1d4 + 1) poison damage. The target must succeed on a DC 13 Constitution saving throw or be poisoned until the end of its next turn.

 

Description

Appearance: Akaname are small, goblin-like yōkai which inhabit only the dirtiest homes and public baths. They are about the size of a child or a small adult, though they generally appears much smaller due to their hunching posture. Akaname have a mop of greasy, slimy hair on the tops of their heads. Their bodies are naked, and their skin is greasy like their hair. Akaname come in many colors and varieties, ranging from a dark, mottled green reminiscent of mold, to the ruddy pink of bedsores. They come in both one-eyed and two-eyed varieties, and can have anywhere from one to five fingers and toes. All akaname have an extremely long, sticky tongue. They use this to lap up the slime, grease, hair, and other filth found in bath houses and behind toilets.

Behavior: Like cockroaches, rats, lice, and other pests, akaname detest clean, well-kept homes. They only appear where the owners show a complete lack of sanitary discipline. Akaname are shy and stay clear of humans, scattering in the light like cockroaches. They spread disease, so it is a good idea to keep bathrooms and houses clean enough that akaname do not wish to settle down.

DavidMonroy

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