Armor Class
17
half plate
Hit Points
56
(9d8 + 14)
Speed
STR
13
(+1)
DEX
14
(+2)
CON
12
(+1)
INT
12
(+1)
WIS
13
(+1)
CHA
14
(+2)
Skills
Deception +4, Persuasion +4, Religion +3
Senses
Passive Perception 11
Languages
--
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Dark Devotion. The fanatic has advantage on saving throws against being charmed or frightened.
Actions
Multiattack. The Alpha makes two melee weapon attacks
Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 + 2 slashing damage, on a crit, the target takes an extra 14 slashing damage. Then roll another d20. If you roll a 20, you lop off one of the target's limbs.
Shortbow. Ranged Weapon Attack: +4 to hit, ranged 80/320 ft., one target. Hit: 1d6 + 2 piercing damage.
Reactions
Parry. The Alpha adds 2 to it's AC against one melee attack that would hit it. To do so, the Alpha must see the attacker and be wielding a melee weapon
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