Medium Humanoid, Neutral
Armor Class 17 half plate
Hit Points 56 (9d8 + 14)
Speed
STR
13 (+1)
DEX
14 (+2)
CON
12 (+1)
INT
12 (+1)
WIS
13 (+1)
CHA
14 (+2)
Skills Deception +4, Persuasion +4, Religion +3
Senses Passive Perception 11
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Dark Devotion. The fanatic has advantage on saving throws against being charmed or frightened. 

 

Actions

Multiattack. The Alpha makes two melee weapon attacks

Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft.,  one target. Hit:  1d6 + 2 slashing damage, on a crit, the target takes an extra 14 slashing damage. Then roll another d20. If you roll a 20, you lop off one of the target's limbs.

Shortbow. Ranged Weapon Attack: +4 to hit, ranged 80/320 ft., one target. Hit:  1d6 + 2 piercing damage.

Reactions

Parry. The Alpha adds 2 to it's AC against one melee attack that would hit it. To do so, the Alpha must see the attacker and be wielding a melee weapon

Weso26

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