Multiattack. The Titan makes two attacks, one with it's maul or with it's armblade or shrapnel blaster, and one Shatter Jump if it's available.
Maul. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) force damage.
Armblade. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (1d8 + 4) Slashing damage.
Shrapnel Blaster. Ranged Weapon Attack: +7 to hit, reach 30 ft., one target. Hit: 14 (1d10 + 4) Piercing damage, on the start of each of their turns the target must make a DC 16 constitution saving throw to prevent the shrapnel from digging further into their body, dealing half damage, if they continue to fail this after 5 rounds, the target falls unconscious as shrapnel enters their internal organs, this can also be stopped by a DC 16 Medicine check.
Shatter Jump (Recharge 6). The Titan Jumps into the air 20ft, and makes a heavy impact attack with it's full strength, when landing any within 20ft , must succeed on a DC 14 Dexterity saving throw or takes an extra 22 (4d10) thunder damage, or half as much on a successful save or be knocked prone.
Change Weapon. As a bonus action the Titan soldier can change it's arm into a weapon, either it's shrapnel blaster or Armblade.
Reinforce (3/Day). As a reaction to an attack the Titan Soldier can add a +3 to it's Armor class until the start of it's next turn.
Description
Created from the blood and material of one of the last Earth titans, this powerful armor is worn by the soldiers of the Cratean Empire, granting them great strength and Abilities, and making them extremely formidable opponents in combat. Often silent individuals, no one has ever seen the face of a Titan soldier underneath the armor, even rumors that they are permanently fused to it to forever serve the empire until their last breath.
Art By Chifar owned by Nakurasden.
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