Mistify. Can turn into a cloud of smoke at will
Originate. Can turn anything in comes in contact with to its original form (ex: a car into pieces of metal)
Launch. The dragon can use its claws to pick up different objects to enforce and then launch and attack you.
Boulder Melee Weapon Attack: +11 to hit, reach 7 ft., 1 target. Hit: 17 (2d10 + 6) bludgeoning damage.
Mistify. The dragon will turn to smoke and lash out with its claws: It can go anywhere from 10-60 feet in a straight line. Each character must make a DC 16 Dexterity saving throw. Taking 40 (12d8) damage on a failed save, or half as much damage on a successful one.
Spikes: The dragon can launch spikes out of its tail that are both sharp and deadly.
As the dragon ages, it will be able to learn new skills that will help it survive.
Defend. The dragon backs up curling into a circle. It digs a small divot in the ground that is 9 feet deep and 3 feet wide. So that the characters are unable to reach it.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
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Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
A dragon that is anywhere from 15 to over 100 feet tall. Black with some dark purple scales, when in regular form. When in smoke form all that can be made out is its head and teeth.
Lair and Lair Actions
A destroyed world where Aloith has consumed everything and everyone living.
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