Desert Insect: This creature is immune to the Blinded, Frightened and Paralysed Condition. Additionally, they have immunity to Acid non-magical Bludgeoning, Piercing or Slashing, and Poison damage. They’re also vulnerable to Cold damage.
Keen Senses (Sight): This creature has advantage on Perception (WIS) checks that use their sense of sight.
Many Eyes: This creature cannot be surprised.
Multi Attack: This creature can make Two Bite or Claw attacks and one Tail attack each round.
Bite: 5ft/10ft range, +11 to hit, 2D10+6 Piercing damage.
Claw: 5ft range, +11 to hit, 1D8+6 Slashing damage.
Tail: 5ft/15ft range, +11 to hit, 2D10 Piercing damage plus 3D10 Acid damage. A creature hit by this attack must pass a DC19 CON save or become Paralysed for the next minute.
This creature can make two legendary actions each turn out of the following;
Legendary Resistance: The creature can choose to pass a single saving throw.
Move: This creature can make a full movement action.
Wing Attack (uses two actions): The Ahtal-kai can force all creatures in a 30ft by 20ft cone to pass a DC19 STR save or be knocked Prone.
Acid Armour: When this creature is reduced to half its original hit points or less. It can use a bonus action to coat itself with an acidic fluid that causes all failed attack rolls to deal 1D10 Acid damage to the attacker.
Description
These insectile wyverns are a constant threat to the people of Athtas. Their chitin is hard enough to deflect all but the sharpest blades and their powerful wings allow them to avoid a hunter’s blades. Ahtal-kai resemble wyverns but their six eyes set them apart. Their success as an apex predator is down to their uncanny ability to look in three places at once and their potent paralytic venom. Their adaptation to hot climates makes them exceedingly vulnerable to unnatural cold sources. Most Ahtal-kai are red, brown or occasionally black. There are minor differences between the sub-species, usually the average size of a fully grown adult. Despite their large size, they can move almost silently when they're in flight and the best way to track one is by the pungent smell of their tail venom that lingers on their prey's bodies for days after the fact.
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