Armor Class
20
(natural armor)
Hit Points
354
(24d12 + 96)
Speed
40 ft.
STR
27
(+8)
DEX
14
(+2)
CON
25
(+7)
INT
19
(+4)
WIS
23
(+6)
CHA
26
(+8)
Saving Throws
STR +15, CON +14, INT +11, WIS +13, CHA +15
Skills
Insight +29, Perception +23
Damage Immunities
Poison, Psychic
Condition Immunities
Charmed
Senses
Truesight 120 ft., Passive Perception 22
Languages
Common, Giant
Challenge
21 (33,000 XP)
Proficiency Bonus
+7
Traits
Keen Smell. The giant has advantage on Wisdom (Perception) checks that rely on smell.
Innate Spellcasting. The giant's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:
At will: detect magic, fog cloud, light
3/day each: feather fall, fly, misty step, telekinesis
1/day each: control weather, gaseous form, [/spell]fear[/spell]
Actions
Multiattack. The giant makes two morningstar attacks.
Morningstar. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 25 (3d8 + 8) piercing damage.
Description
These cloud giants are more deceptive than green dragons and live around 45-70 years longer than their kin.
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