Tiny Beast (Sorcerer), Typically Lawful Neutral
Armor Class 10
Hit Points 1 (1d4 - 1)
Speed 20 ft.
STR
2 (-4)
DEX
12 (+1)
CON
12 (+1)
INT
11 (+0)
WIS
14 (+2)
CHA
16 (+3)
Saving Throws WIS +7
Skills Intimidation +0
Senses Darkvision 30 ft., Passive Perception 10
Languages Common, Sylvan --
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Keen Smell. Cricket has advantage on Wisdom (Perception) checks that rely on smell.

Spellcasting. Cricket is a 15th level spellcaster. His spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). Cricket has the following sorcerer spells prepared:

Cantrips (at will): control flames, prestidigitation, create bonfire, fire bolt

1st level (4 slots): absorb elements, burning hands, catapult

2nd level (3 slots): Aganazzar’s scorcher, scorching ray, pyrotechnics

3rd level (3 slots): Ashardalon’s stride, fireball

4th level (2 slots): wall of fire

 

Actions

Bite. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 piercing damage.

Monster Tags: Sidekick

Habitat: SwampUrban

Shady_Dave

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