Armor Class
10
Hit Points
1
(1d4 - 1)
Speed
20 ft.
STR
2
(-4)
DEX
12
(+1)
CON
12
(+1)
INT
11
(+0)
WIS
14
(+2)
CHA
16
(+3)
Saving Throws
WIS +7
Skills
Intimidation +0
Senses
Darkvision 30 ft., Passive Perception 10
Languages
Common, Sylvan --
Challenge
15 (13,000 XP)
Proficiency Bonus
+5
Traits
Keen Smell. Cricket has advantage on Wisdom (Perception) checks that rely on smell.
Spellcasting. Cricket is a 15th level spellcaster. His spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). Cricket has the following sorcerer spells prepared:
Cantrips (at will): control flames, prestidigitation, create bonfire, fire bolt
1st level (4 slots): absorb elements, burning hands, catapult
2nd level (3 slots): Aganazzar’s scorcher, scorching ray, pyrotechnics
3rd level (3 slots): Ashardalon’s stride, fireball
4th level (2 slots): wall of fire
Actions
Bite. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 piercing damage.
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