Vacuum: (Recharge 5-6): A creature within 10 feet of the Boog must make a Str Save DC 18. A failed save, means a victim is pulled towards the Boog.
Bite: 1D10+3 Piercing, 1d8 Necrotic A creature bitten by a Boog must roll a Str Save DC 18, A failed save, means the creature is devoured suffering from the Restrained condition. Drain: At the top of each round, the creature inside of Boog suffers 1d8 points of Necrotic Damage and 1d8 Piercing damage until it can escape. It can attempt an escape every round by rolling a Str Save DC 18.
Claw: 1d6 Slashing
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
The Boog is a strange looking creature with a tiny body and a head that can be inflated to three times the size of its body.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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