Multi-attack: The Alpha Ankehg can make two claw attacks per turn.
Mandibles: +8 to hit, reach 10 ft., 1 target. Hit: 10 (3d8 + 5) [piercing] damage.
Poison Spray: DC 15 dexterity saving throw, 50 ft. cone, (6d6) [acid] damage or half on a failed throw.
Claws: +8 to hit, reach 10 ft., 1 target. Hit: 10 (3d8 + 5) [Slashing] damage.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Alpha Ankehgs are huge monstrosities and biggest rival Thri-Kreen colonies. It is native to The Denku Desert. Sometimes sandships are attacked by these powerful creatures. They are powerful enough to easily kill and feast on a hill giant.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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