Large Monstrosity, Unaligned
Armor Class 12
Hit Points 59 (7d10 + 21)
Speed 30 ft., Fly 80 ft.
STR
15 (+2)
DEX
15 (+2)
CON
16 (+3)
INT
4 (-3)
WIS
10 (+0)
CHA
8 (-1)
Senses Darkvision 60 ft., Passive Perception 14
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Keen Sight. The griffon has advantage on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack. The griffon makes two attacks: one with its beak and one with its claws.

Beak. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage.

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.

Description

Unlike its much more ferocious cousin, Columbidae griffons are herbivorous creatures with a vaguely feline body and the head, forelegs, and wings of pigeons or doves. They are relatively docile and easily trained as mounts.

Monster Tags: monstrosity

Habitat: CoastalGrasslandHillMountainUrban

Caydebug

Comments

Posts Quoted:
Reply
Clear All Quotes