Armor Class
15
Hit Points
50
(8d10 + 6)
Speed
STR
18
(+4)
DEX
5
(-3)
CON
18
(+4)
INT
1
(-5)
WIS
1
(-5)
CHA
1
(-5)
Damage Immunities
Poison, Psychic
Condition Immunities
Blinded, Charmed, Deafened, Frightened, Poisoned
Senses
Passive Perception 1
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Ammunition Loading. The ballista requires special heavy arrows. It takes one action to load the ballista, and only one arrow can be fired per turn.
Siege Weapon. When firing an arrow, the user can add either their strength or dexterity modifier to the attack roll.
Actions
Heavy Arrow. Ranged Weapon Attack: +3 to hit, range 120/480 ft., one target. Hit: 16 (3d10) piercing damage.
Comments