Armor Class
13
(natural armor)
Hit Points
33
(6d8 + 6)
Speed
30 ft.
STR
16
(+3)
DEX
8
(-1)
CON
12
(+1)
INT
5
(-3)
WIS
7
(-2)
CHA
4
(-3)
Damage Resistances
Cold
Damage Immunities
Fire, Poison
Condition Immunities
Charmed, Frightened, Poisoned
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Infernal understands but can’t speak
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Devastating Blow. When a Bloodletter reduces a creature to 0 hit points, all hostile creatures within 10ft must immediately make a Wisdom saving throw DC(13), becoming Frightened for 1 minute on a failed save, a creature Frightened by this effect can repeat the saving throw at the end of each of its turns.
Actions
Hellfire Sword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 3) slashing damage, plus 5 (2d4) fire damage.
Comments