Fey Ancestry. The Bladesinger has advantage on saving throws against being charmed, and magic can’t put it to sleep.
Bladesong. The Bladesinger can invoke a secret elven magic called the Bladesong. While the Bladesong is active, the Bladesinger gain the following benefits:
- It gains a +5 bonus to AC.
- Its walking speed increases by 10 feet.
- It has advantage on Dexterity (Acrobatics) checks.
- It gains a +5 bonus to Constitution saving throws made to maintain concentration on a spell.
- It gains a +5 bonus to the damage roll of melee weapon attacks. (Included in attack)
Spellcasting. The Bladesinger is an 17th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 18, +10 to hit with spell attacks). The Bladesinger has the following wizard spells prepared:
Cantrips (at will): Booming Blade, Gust, Lightning Lure, Mage Hand, Sword Burst
1st level (4 slots): Absorb Elements, Color Spray, Longstrider, Ice Knife
2nd level (3 slots): Cloud of Daggers, Misty Step, Shadow Blade
3rd level (3 slots): Counterspell, Lightning Bolt, Slow
4th level (3 slots): Banishment, Fire Shield, Stoneskin
5th level (2 slots): Far Step, Steel Wind Strike
6th level (1 slot): Tenser’s Transformation
7th level (1 slot): Plane Shift
8th level (1 slot): Power Word Stun
9th level (1 slot): Foresight
Multiattack. The Bladesinger makes two rapier attacks.
Rapier. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (1d8 + 9) piercing damage.
Song of Defense. (While Bladesong is active.) When the Bladesinger takes damage, It can expend one spell slot and reduce that damage to it by an amount equal to five times the spell slot’s level.
Description
Bladesingers are elven wizards who master the art of combining sword fighting and arcane magic.
Previous Versions
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3/25/2019 10:25:43 PM
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