Large Construct, Unaligned
Armor Class 15 Wooden Build
Hit Points 50 (10d8 + 5)
Speed 0 ft., This machine weighs 400 pounds and must be pulled by another creature(s) if it is not mounted.
STR
1 (-5)
DEX
1 (-5)
CON
1 (-5)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Damage Vulnerabilities Fire
Damage Immunities Poison, Psychic
Senses Passive Perception 1
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Inanimate. The ballista is an inanimate object and as such has the following properties:

  • The ballista cannot recover from the prone condition without the help of other creatures. A mounted ballista (like one upon a battlement) may not be knocked prone.
  • The ballista weighs 400 pounds and must be pulled by another creature(s) if it is not mounted, and if it is mounted it cannot be moved until unfastened from its position. It takes 10 minutes to mount or unfasten the ballista. It may be used either way.
  • The ballista must have another creature use their action in order to perform one of its actions; it may not act on its own.

Siege. The ballista deals double damage to objects and structures.

Actions

Reload. A creature within reach of the ballista may use their action to load a ballista bolt or load and ignite an incendiary bolt that is also within reach of the creature to be fired from the ballista. 

Aim.  A creature within reach of the ballista may use their action to change the space the ballista will fire at (this works best with grid and hex maps). The ballista will fire towards this space on its next Fire action.

Bolt. Ranged Weapon Attack: +6 to hit, range 120/480 ft., one target. Hit: (3d810) piercing damage. This action may only be used if the ballista has been reloaded with a ballista bolt since it's last fire action.

Incendiary Bolt. Ranged Weapon Attack: +5 to hit, range 120/480 ft., one target. Hit: (3d10) piercing damage. Upon impact, the bolt erupts dealing an extra (1d10) fire damage. This action may only be used if the ballista has been reloaded with an incendiary bolt since it's last fire action. If the bolt is wetted or submerged before this attack is completed it must be reignited or the damage is treated as though it were a normal ballista bolt.

Bonus Actions

Proficient Reload. A creature with proficiency in land vehicles may take the Reload action as a bonus action instead. 

Proficient Shots. A creature with proficiency in land vehicles may take the Bolt action or the Incendiary Bolt action as a bonus action instead.

Description

A ballista is a massive crossbow that fires heavy bolts. Before it can be fired, it must be loaded and aimed. It takes one action to load the weapon, one action to aim it, and one action to fire it.

Bolts are normally 1gp each and incendiary bolts are normally 2gp each.

Monster Tags: construct

Habitat: Urban

ApexTheropod190

Comments

Posts Quoted:
Reply
Clear All Quotes