Small Humanoid (Goblin), Neutral Evil
Armor Class 16 (leather armor, drugged state)
Hit Points 7 (2d6)
Speed 30 ft.
STR
8 (-1)
DEX
14 (+2)
CON
10 (+0)
INT
10 (+0)
WIS
8 (-1)
CHA
8 (-1)
Skills Stealth +6
Senses Darkvision 60 ft., Passive Perception 9
Languages Common, Goblin
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Nimble Escape. The effects of the tree-frog venom make frog chewers immune to almost all pain. Frog chewers take half damage from all melee and ranged attacks.

Actions

Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Monster Tags: Goblinoid

Habitat: ForestGrasslandHillUnderdark

DM_Delvzy

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