Large Beast, Unaligned
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft., Swim 30 ft.
STR
12 (+1)
DEX
13 (+1)
CON
11 (+0)
INT
2 (-4)
WIS
10 (+0)
CHA
3 (-4)
Skills Perception +2, Stealth +3
Senses Darkvision 30 ft., Passive Perception 12
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Amphibious. The frog can breathe air and water.

Standing Leap. The frog's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage, and the target is grappled (escape DC 11). The front can not take a Bite action on another target until the grapple ends.

Swallow. The frog makes one bite attack against a Small or smaller target it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is blinded and restrained, it has total cover against attacks and other effects outside the frog, and it takes 5 (2d4) acid damage at the start of each of the frog's turns. The frog can have only one target swallowed at a time. If the frog dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 5 feet of movement, exiting prone.

Description

The frog is the mount for Bloodwood Goblin armed with a short bow.  Until the frog is in melee range the mounted Goblin uses it short bow.  They share the hit point pool for purposes of combat.

Monster Tags: Misc Creature

Habitat: ForestSwamp

DM_Delvzy

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