Ethereal Sight. The bear ghost can see 60 feet into the Ethereal Plane when it is on the Material Plane, and vice versa.
Incorporeal Movement. The bear ghost can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Keen Smell. The bear ghost has advantage on Wisdom (Perception) checks that rely on smell.
Multiattack. The bear ghost makes two attacks: one with its bite and one with its claws.
Withering Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) neurotic damage.
Withering Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) neurotic damage.
Etherealness. The ghost enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can't affect or be affected by anything on the other plane.
Horrifying Visage. Each non-undead creature within 60 feet of the ghost that can see it must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute. If the save fails by 5 or more, the target also ages 1d4 × 10 years. A frightened target can repeat the saving throw at the end of each of its turns, ending the frightened condition on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to this ghost's Horrifying Visage for the next 24 hours. The aging effect can be reversed with a greater restoration spell, but only within 24 hours of it occurring.
Devour the Soul: (recharges when the Bear Ghost has not devoured a soul): Melee spell attack, Reach 10, +12 to hit, one target, Hit: Target must make a D.C. 18 Constitution save or get their soul devoured. The target can get their soul back if the soul when being devoured passes their death saving throws. If the soul fails their death saving throws, the target becomes soul-less permanently.
Description
A bear ghost like an average ghost is the soul of a once-living creature, bound to haunt a location, creature, or object from its life.
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