Armor Class
12
leather jacket
Hit Points
11
(2d8 + 2)
Speed
30 ft.
STR
11
(+0)
DEX
12
(+1)
CON
12
(+1)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Senses
Passive Perception 10
Languages
Any one language (typically English)
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Actions
Machete. Melee weapon attack: +3 to hit, reach 5ft, one target. Hit 4 (1d6+1) slashing damage.
Automatic Pistol. (Recharge 1d4-1 turns). Ranged weapon attack: +3 to hit, range 50/150 ft, one target. Hit 8 (2d6+1) piercing damage.
Description
A bandit armed with a firearm. They are donned in damaged clothing, meant to hide their appearance. This will typically be a sweater, hoodie or jacket however some prefer lighter clothing and masks. Their leather jacket defends them against attacks and elements however it imposes disadvantage on stealth, sure is a loud jacket.
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