Armor Class
12
leather jacket
Hit Points
22
(4d8 + 4)
Speed
30 ft.
STR
14
(+2)
DEX
13
(+1)
CON
12
(+1)
INT
11
(+0)
WIS
12
(+1)
CHA
12
(+1)
Saving Throws
STR +4, DEX +3, WIS +3
Senses
Passive Perception 11
Languages
Any one language (typically English)
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Actions
Multi-attack. This bandit leader can make two melee attacks.
Club. Melee weapon attack: +3 to hit, reach 5ft, one target. Hit 4 (1d4+2) bludgeoning damage.
Shotgun. (Recharge 1d4+1 turns). Ranged weapon attack: +3 to hit, range 30/90 ft, one target. Hit 10 (2d8+1) piercing damage.
Description
A bandit leader armed with a deadly shotgun. They are donned in concealing clothing, meant to hide their appearance. This will typically be a sweater, hoodie or jacket however some prefer lighter clothing and masks. Their leather jackets defend them against attacks and elements however it imposes disadvantage on stealth, sure is a loud jacket.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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9/26/2022 8:49:04 PM
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0
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1
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2
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Coming Soon
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