Medium Or Small Humanoid (Human), Any Non-Lawful Alignment
Armor Class 12 leather jacket
Hit Points 22 (4d8 + 4)
Speed 30 ft.
STR
14 (+2)
DEX
13 (+1)
CON
12 (+1)
INT
11 (+0)
WIS
12 (+1)
CHA
12 (+1)
Saving Throws STR +4, DEX +3, WIS +3
Skills Athletics +4, Deception +3
Senses Passive Perception 11
Languages Any one language (typically English)
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Actions

Multi-attack.  This bandit leader can make two melee attacks.

Club. Melee weapon attack: +3 to hit, reach 5ft, one target. Hit 4 (1d4+2) bludgeoning damage. 

Shotgun. (Recharge 1d4+1 turns). Ranged weapon attack: +3 to hit, range 30/90 ft, one target. Hit 10 (2d8+1) piercing damage.

Description

A bandit leader armed with a deadly shotgun. They are donned in concealing clothing, meant to hide their appearance. This will typically be a sweater, hoodie or jacket however some prefer lighter clothing and masks. Their leather jackets defend them against attacks and elements however it imposes disadvantage on stealth, sure is a loud jacket.

Previous Versions

Name Date Modified Views Adds Version Actions
9/26/2022 8:49:04 PM
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Coming Soon

Monster Tags: Human

Habitat: Urban

AetherTheExPaladin

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