Special Trait Name. Acid Blood, When the creature is cut open during battle all players and creatures within 5ft must make a DEX save of 13 or more or take 4d4 Acid Damage.
Dark Perception, When in the dark these creatures passive perception is increased by 10 and they have advantage on perception checks.
Darkvision 60ft
Action Name. 4 Claw attacks
Action Melee Attack. Claw Attacks +3 to hit does 2d6+3 Slashing
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Description
This creature stands around 5ft tall with leathery skin. Four arms ending it claws with a 5ft reach. It's eyes are black which are slightly clouded over, has a long tongue that is more for show then anything else.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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