Legendary Resistance 3/day.
Legendary Ability 2/day.
Going to bed at 7am then waking up at 6am. in a 50ft aura any hostile creature that starts its turn in the aura, ends its turn in the aura, enters the aura must make a con save dc 19 or take 1 stack of sleepy (sleepy is a homebrew condition if you get 3 stacks of sleepy you fall unconscious and can only be waken up by a creature taking a action to do so and while a creature is unconscious in this way they are unable to be Coup Da Graced )
Slothful. This creature starts with 450 hp out of 600 if this creature reaches max hp they instantly use they're ultimate (no delay) with no repercussions and lose 150hp
Lazy. this creature is immune to being Coup Da Graced
Last Stand 2/day. if this creature dies it instead lives on 1 hp
Sleep. this creature regains 50hp
Prerequisite has to have used sleep last turn:
Oh i guess i gotta do something. Action Ranged Attack. RangedWeapon Attack: +10 to hit, range 5/120 ft., 2 targets. Hit: 69 (10d12 + 9) [Bludgeoning] damage.
Prerequisite has to have used sleep the last two turns:
Yawn huh you guys aren't dead yet?. Action Ranged Attack. RangedWeapon Attack: +15 to hit, range 5/300 ft., 3 targets. Hit:129(20d12 + 9) [Bludgeoning] damage.
Prerequisite has to have used sleep the last four turns:
Ultimate
Please 5 more minutes ughhh. Action Ranged Attack. RangedWeapon Attack: +20 to hit, range 5/500ft., 1 target. Hit:420(80d10 + 20) [Magical Bludgeoning] damage.
Auto used
i gotta sleep: this creature falls unconscious and wakes up when this creature uses a attack
This creature cannot take reactions
Description
a short demon wearing a blanket
she seems to be carrying a alarm clock
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