Large Swarm of Medium undead, Neutral Evil
Armor Class 14 Natural
Hit Points 30 (5d6 + 3)
Speed 30 ft.
STR
13 (+1)
DEX
18 (+4)
CON
15 (+2)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Saving Throws CON +4
Damage Resistances Acid, Cold
Condition Immunities Charmed, Frightened, Paralyzed
Senses Blindsight 20ft, Passive Perception 14
Languages Primordial Only Languages Known in Life
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

All Returns to the Earth- When 2 or more Azure Wretches are downed within 5 feet of each other they have a 10% chance to have the azure ore inside of them call to itself, this produces a deep pinging sound, much like the sound of a climbing spike falling down a tunnel, the 2 or more fuse together and become a Azure Behemoth with 30hp x the number of corpses consumed by this process 

Actions

Action NameClaw Action Melee Attack. Melee Weapon Attack: +4 to hit, reach # 5ft., # target. Hit: 1d8+4 

Action Ranged Attack. Azure Vomit: +3 to hit, range 10/20ft., # target. Hit: 1D10+4

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Azure Burst- 3/day when the Wretch is damaged it can increase its movement speed by 10 ft until the end of its next turn as the Azure ore breaks in a mist that seems to seem into the Wretches Open wounds 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Enter a general description for your monster here.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Urban

Bobrossss

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