Poison of Lethargy. Each of the Crypt Bandit's crossbow attacks have a chance of delivering a poison that slows down its target. Targets must pass a DC 10 CON saving throw or else their movement speed is halved and they may only take an attack action or a move action, they may not do both. Effects last for 1d6 minutes.
Only Master is Coin. These bandits are only as loyal as their next paycheck.
Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.
Hand Crossbow. Ranged Attack. +3 to hit. 1d4+1 piercing dmg. Plus DC 10 CON save versus poison.
Psychic Block. Add +2 to AC for one attack. Usable 1 time per short rest.
Description
These thugs have had minor training in psionics by their current ring leader. They rely on their poisons to cripple their opponents.
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