Medium Humanoid (Dwarf), Neutral
Armor Class 12
Hit Points 40 (8d8 + 4)
Speed 30 ft.
STR
14 (+2)
DEX
13 (+1)
CON
15 (+2)
INT
12 (+1)
WIS
14 (+2)
CHA
10 (+0)
Saving Throws STR +4
Skills Deception +2, Persuasion +2
Damage Resistances Acid
Condition Immunities Charmed
Senses Passive Perception 10
Languages Common, Dwarvish, Gnomish, Orc
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Actions

Multiattack. The captain makes 2 melee attacks

War Pick. Melee Weapon Attack: +3 to hit, reach 5ft., 1target. Hit: 5(1d8 + 2) piercing damage. 

 

Bonus Actions

Dodge. As a bonus action you can take the Dodge action, you will focus entirely on avoiding attacks. Until the start of your next turn, any attack roll made against you has disadvantage if you can see the attacker, and you make Dexterity saving throws with advantage. You lose this benefit if you are incapacitated

Description

A retired dwarven jailor. He supports the Orange Dragons and secretly helps smuggle political refugees out of the city.

Pigdicker

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