Shapechanger. A'zari can use her action to polymorph into a Large snake, or back into her true form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It doesn’t change form if it dies.
Innate Spellcasting. A'zari's innate spellcasting ability is Charisma (spell save DC 18). A'Zari can innately cast the following spells, requiring no material components:
At will: animal friendship (snakes only), counterspell
3/day: mass suggestion
1/day: dominate monster, fear
Magic Resistance. A'zari has advantage on saving throws against spells and other magical effects.
Multiattack. A'zari makes two ranged attacks or three melee attacks, but can use her bite and constrict attacks only once each.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 10 (1d6 + 6) piercing damage plus 10 (3d6) poison damage.
Constrict. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 15 (3d6 + 6) bludgeoning damage, and the target is grappled (escape DC 14). Until this grapple ends, the target is restrained, and A'zari can’t constrict another target.
Scimitar. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 6) slashing damage.
Spitfire Longbow. Ranged Weapon Attack: +8 to hit, range 150/600 ft., one target. Hit: 20 (3d8 + 8) piercing damage plus 10 (3d6) poison damage.
Coil. A'zari can raise her AC by 3, once per turn.
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