Construct Nature. The Bronze Scarab does not require food or rest.
Heated Body. If the Bronze Scarab takes any fire damage, it becomes heated for 3 turns. Any creature that comes into contact with the Bronze Scarab while heated takes 3d4 + 2 fire damage.
Shock Conduction. The hit AC for any lightning attack against the Bronze Scarab is decreased by 5.
Burrow. The Bronze Scarab burrows underground and can move underground witha movement speed of 10 ft. While underground, the Bronze Scarab can still use its bite attack, but only its pincers would be above ground in this situation.
Bite. The Bronze Scarab uses its pincers to bite the target: +2 to hit, reach 5 ft., 1 target. Hit: 5d8 + 3 piercing damage. The target is also grappled.
Sun Orb. The Bronze Scarab launches a orb of light that acts as a 7th level Chromatic Orb that deals radiant damage.
Previous Versions
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3/26/2019 10:03:08 PM
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11
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3
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1.0
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Coming Soon
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Posted Dec 30, 2019Really like the 2 special quirks you placed on the creature! I also like the fact that the creature does not have a regular 30ft speed. It having such big weaknesses rewards the players for trying different elements on it.
If you want to streamline the desing and help the clarity of the statblock, you should says what kind of speed the 10 ft. is (I suppose it's burrow) and clarify the attacks. Please put the math for the the sun orb. It should be like most other monster, something like Hit: 40 (9d8) radiant damage.
This is constructive criticism, please take it as such =)