Armor Class
13
(natural armor)
Hit Points
10
(2d10)
Speed
10 ft., Burrow 5 ft., Swim 20 ft.
STR
9
(-1)
DEX
9
(-1)
CON
10
(+0)
INT
2
(-4)
WIS
12
(+1)
CHA
6
(-2)
Saving Throws
CON +2
Skills
Perception +6, Stealth +3
Damage Immunities
Poison
Senses
Blindsight 30 ft., Darkvision 120 ft., Passive Perception 16
Languages
Draconic
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Mud Walk. The dragon turtle can move across muddy surfaces without needing to make an ability check. Additionally, difficult terrain composed of mud or water doesn't cost it extra movement.
Amphibious. The dragon turtle can breathe air and water.
Actions
Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 2 (1d4 + 1) piercing damage.
Comments