Armor Class
15
(hide armor)
Hit Points
59
(7d10 + 21)
Speed
40 ft.
STR
19
(+4)
DEX
13
(+1)
CON
16
(+3)
INT
5
(-3)
WIS
7
(-2)
CHA
7
(-2)
Skills
Survival +15
Senses
Blindsight, Darkvision 60 ft., Unknown They can use their role for smell, Passive Perception 15
Languages
Common, Giant
Challenge
8 (3,900 XP)
Proficiency Bonus
+3
Actions
Greatsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 2) slashing damage.
Javelin. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
Description
Kull are monstrous looking creature in which their maturity shows in the length of their horns and tusks. They stand between 6ft-7ft tall. The Kull are big muscle bound creatures, however due to their culture are very good hunters.
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