Large Giant, Chaotic Evil
Armor Class 15 (hide armor)
Hit Points 59 (7d10 + 21)
Speed 40 ft.
STR
19 (+4)
DEX
13 (+1)
CON
16 (+3)
INT
5 (-3)
WIS
7 (-2)
CHA
7 (-2)
Skills Survival +15
Senses Blindsight, Darkvision 60 ft., Unknown They can use their role for smell, Passive Perception 15
Languages Common, Giant
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Actions

Greatsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 2) slashing damage.

Javelin. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Description

Kull are monstrous looking creature in which their maturity shows in the length of their horns and tusks. They stand between 6ft-7ft tall. The Kull are big muscle bound creatures, however due to their culture are very good hunters.

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdark

Blakter

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