Large Elemental, Typically Neutral
Armor Class 14
Hit Points 114 (12d10 + 48)
Speed 30 ft., Climb 30 ft.
STR
18 (+4)
DEX
14 (+2)
CON
18 (+4)
INT
5 (-3)
WIS
10 (+0)
CHA
8 (-1)
Damage Resistances Fire; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Senses Darkvision 60 ft., Passive Perception 10
Languages Primordial
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Cheese Form. The Elemental can move through a space as narrow as 1 inch without squeezing. Creatures that touch the elemental or hit it with a melee attack with 5 ft. of it take 4 (1d8) fire damage. In addition, the elemental can enter a hostile creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 4 (1d8) fire damage.

Cold Susceptibility. If the elemental is subjected to cold damage, its movement speed is halved until the end of its next turn.

Actions

Multiattack. The elemental makes two Touch attacks.

Touch. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8+4) fire damage, and the target is Grappled by the elemental. While grappled, the target is subjected to the elemental's Cheese Form trait. Moreover, any melee attack the elemental makes against a grappled creature is made with advantage.

Cone of Cheese (Recharge 5-6). The elemental spews frth a 30 ft. cone of molten cheese from its form. Each creature in the cone's area must succeed on a DC 14 Dexterity saving throw or be Restrained. While restrained in this way, a creature takes 9 (2d8) fire damage at the start of each of its turns. A creature can use its action to make a DC 14 Strength check, freeing itself on a success.

Description

Deep in the primal plane of elemental savory flavor, the cheese elemental bubbles and shambles.

Living Cheese. A cheese elemental is made of one or more different cheeses, constantly in a molten state. Because of this, its form is kept scalding hot. It often grows a golden-brown skin if it sits in one place for too long, so it opts to drag its form along the ground, tirelessly seeking out tasty foods to spread itself over.

Weak to Cold. The cheese elemental's molten nature makes it susceptible to a decrease in temperature. Ice magic will cool down its cheesy form, slowing it down.

Conjured by Magic. Such an elemental is summoned by conjuration magic, calling it from its native plane. A synthetic elemental can be created by transmutation magic infusing a large quantity of cheese, powered by a cheese-loving soul trapped within it.

Solar_Bun_Bun

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