Medium Humanoid, Chaotic Evil
Armor Class 18 (studded leather, shield)
Hit Points 71 (11d8 + 22)
Speed 30 ft.
STR
13 (+1)
DEX
18 (+4)
CON
14 (+2)
INT
11 (+0)
WIS
13 (+1)
CHA
12 (+1)
Saving Throws DEX +7, CON +5, WIS +4
Skills Perception +4, Stealth +10
Senses Darkvision 120 ft., Passive Perception 14
Languages Common
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Undead Ancestry. Chloe has advantage on saving throws against being charmed, and magic can’t put her to sleep.

Innate Spellcasting. Chloe's spellcasting ability is Charisma (spell save DC 12). She can innately cast the following spells, requiring no material components:

At will: dancing lights

1/day each: darkness, faerie fire, levitate (self only)

Actions

Multiattack. Chloe makes two cutlass attacks.

Dread Cutlass. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 10 (3d6) necrotic damage.

Widow's Whisper. Ranged Weapon Attack: +8 to hit, range 30/120 ft., one target. Hit: 7 (1d12 + 5) piercing damage. On a critical hit: Chloe becomes [Tooltip Not Found] for 1 minute or until your next attack.

Reactions

Parry. The drow adds 3 to its AC against one melee attack that would hit it. To do so, the drow must see the attacker and be wielding a melee weapon.

Monster Tags: Human

Habitat: Coastal

TacoMonocle

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