PB. The homunculus gains a bonus to its Dex saves, Stealth checks, and Challenge rating, equal to your PB. Don't forget to add them to your rolls!
PBx2. The homunculus gains a bonus to its Perception and Passive Perception, equal to twice your PB. Don't forget to add them to your rolls!
Artificer Built. The homunculus has a number of hit points equal to 1 + your Intelligence modifier + your artificer level (the homunculus has a number of Hit Dice [d4s] equal to your artificer level)
Evasion. If the homunculus is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. It can’t use this trait if it’s incapacitated.
Force Strike. Ranged Weapon Attack: your spell attack modifier to hit, range 30 ft., one target you can see. Hit: 1d4 + PB force damage.
Change Form: The Homunculus changed from base from to cannon form. Must have the Eldritch Cannon (Homunculus class) class feature.
Channel Magic. The homunculus delivers a spell you cast that has a range of touch. The homunculus must be within 120 feet of you.
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