Tiny Construct (Shapechanger), Neutral
Armor Class 13 (natural armor)
Hit Points 12 (3d4)
Speed 20 ft., Fly 40 ft.
STR
4 (-3)
DEX
15 (+2)
CON
12 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
7 (-2)
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages Understands the languages of its creator but can't speak
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

PB. The homunculus gains a bonus to its Dex saves, Stealth checks, and Challenge rating, equal to your PB. Don't forget to add them to your rolls!

PBx2. The homunculus gains a bonus to its Perception and Passive Perception, equal to twice your PB. Don't forget to add them to your rolls!

Artificer Built.  The homunculus has a number of hit points equal to 1 + your Intelligence modifier + your artificer level (the homunculus has a number of Hit Dice [d4s] equal to your artificer level)

Evasion.
If the homunculus is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. It can’t use this trait if it’s incapacitated.

Actions

Force Strike. Ranged Weapon Attack: your spell attack modifier to hit, range 30 ft., one target you can see. Hit: 1d4 + PB force damage.

Change Form: The Homunculus changed from base from to cannon form. Must have the Eldritch Cannon (Homunculus class) class feature.

Reactions

Channel Magic. The homunculus delivers a spell you cast that has a range of touch. The homunculus must be within 120 feet of you.

DreadHunter187

Comments

Posts Quoted:
Reply
Clear All Quotes