Medium Or Small Beast, Unaligned
Armor Class 16 Natural armour
Hit Points 58 (15d6 + 3)
Speed 30 ft., Swim 30 ft.
STR
14 (+2)
DEX
22 (+6)
CON
16 (+3)
INT
5 (-3)
WIS
13 (+1)
CHA
3 (-4)
Saving Throws DEX +9, CON +6
Skills Perception +2
Damage Resistances Slashing
Condition Immunities Poisoned
Senses Blindsight 10 ft., Passive Perception 12
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions

Multiattack. The cerastes makes an attack using its bite action. It then targets a different creature with its ram attack.

Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 6 (1d4 + 4) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.

Ram. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 20 (3d6+4) bludgeoning damage

Bonus Actions

Dodge. The cerastes may take the dodge action as a bonus action.

Slither away. The cerastes casts freedom of movement as a bonus action.

Reactions

Dodge(3/day). The cerastes may take the dodge action as a reaction.

Description

The cerastes is the most flexible of all serpents, so flexible that is seems to have no spine. It has either two horns, which are like a ram's horns, or four pairs of small horns. The cerastes hides in the sand so that only its horns show; animals, thinking the horns are food, come close and are killed by the serpent.

Monster Tags: Misc Creature

Habitat: DesertForestGrasslandSwampUnderdarkUrban

wchamithu

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