Pack Tactics. The Bounty Huntress has advantage on an attack roll against a creature if at least one of it's allies is within 5 feet of the creature and the ally isn't incapacitated.
Cunning Action. As a bonus action, the Bounty Huntress can take the Dash, Disengage, or Hide Action.
Blowgun. Ranged Weapon Attack: +5 to hit, (range 25/100), one creature. Hit: 1 piercing damage. The creature must make a DC 15 Constitution Saving Throw or become poisoned for 1 minute.
Net. Ranged Weapon Attack: +5 to hit, thrown (range 5/15), one creature. Hit: A Large or smaller creature hit by a net is restrained until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net.
Description
A Bounty Huntress often travels with a Bounty Hunter in an attempt to claim those who are wanted. While a Bounty Hunter engages in fierce combat, the huntress is more tactical in her approach.
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