Medium Humanoid, Chaotic Neutral
Armor Class 15 half plate
Hit Points 35 (5d8 + 2)
Speed
STR
18 (+4)
DEX
15 (+2)
CON
14 (+2)
INT
17 (+3)
WIS
13 (+1)
CHA
17 (+3)
Saving Throws STR +6, INT +5
Skills Intimidation +2
Damage Vulnerabilities Piercing
Damage Resistances Bludgeoning
Condition Immunities Charmed, Exhaustion
Senses Passive Perception 14
Languages common and cat
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Actions

Two melee attacks or one ranged and one melee

Action Melee Attack. Melee Weapon Attack: +7 to hit. 

Axe(1d6 + 4) damage.

Longsword (1d8 + 4) damage.

Crossbow (1d8 + 4) damage. Range 320 ft.

Spear (1d6 + 4) damage.

Fire bolt - hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn’t being worn or carried.

Sword Burst - You create a momentary circle of spectral blades that sweep around you. All other creatures within 5 feet of you must succeed on a Dexterity saving throw or take 1d6 force damage.

Blade Ward - Until the end of your next turn, you have resistance against bludgeoning, piercing, and slashing damage dealt by weapon attacks.

Booming Blade - You brandish the weapon used in the spell’s casting and make a melee attack with it against one creature within 5 feet of you. On a hit, the target suffers the weapon attack’s normal effects and then becomes sheathed in booming energy until the start of your next turn. If the target willingly moves 5 feet or more before then, the target takes 1d8 thunder damage, and the spell ends.

 

 

Description

cat that is big and walks on two legs

Previous Versions

Name Date Modified Views Adds Version Actions
12/28/2019 6:16:14 PM
5
0
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Coming Soon
12/28/2019 6:18:51 PM
4
1
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Coming Soon
8/4/2021 3:50:25 AM
51
1
--
Coming Soon
10/2/2022 8:04:01 PM
52
1
5E
Coming Soon
Jemery

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