Large Beast, Unaligned
Armor Class 14 (natural armor)
Hit Points 35 (3d20 + 10)
Speed 10 ft.
STR
16 (+3)
DEX
18 (+4)
CON
16 (+3)
INT
6 (-2)
WIS
8 (-1)
CHA
2 (-4)
Senses Blindsight 10 ft., Passive Perception 9
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Twin Claws-The scorpion can make two Crimson claw attacks as an attack action.The scorpion can forego there second attack to attempt to grapple the target creature.the scorpion can have a max of two creature grappled at a time.as a bonus action the scorpion can choose to strangle all grapple creature`s.Creature`s must make a constitution saving throw or take full damage

Rust born-This creature is Immune to Crimson Rust.

 

Actions

Crimson Sting. Melee Weapon Attack: +4 to hit, reach 15 ft., one creature. Hit: 5 piercing damage, and the target must make a DC 15 Constitution saving throw, taking 4 (2d8) poison damage on a failed save, or half as much damage on a successful

Crimson  Claw.Melee Weapon Attack: +24{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Crimson Claw"} to hit, reach 5 ft., one creature. Hit: 5 piercing damage rollable](1d8)                  {"diceNotation":"1d8","rollType":"damage","rollAction":"Crimson claw","rollDamageType":"Slashing"}

 

Strangle

{"diceNotation":"2d10","rollType":"damage","rollAction":"Strangle","rollDamageType":bludgeoning""}[/rollable] bludgeoning damage on a failed save, or half as much damage on a successful

 

Previous Versions

Name Date Modified Views Adds Version Actions
10/3/2022 12:31:45 PM
3
1
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Coming Soon

Monster Tags: Misc Creature

Habitat: Desert

HHHSH

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