Armor Class
12
Hit Points
7
(2d6)
Speed
30 ft., Swim 25 ft.
STR
7
(-2)
DEX
15
(+2)
CON
11
(+0)
INT
2
(-4)
WIS
10
(+0)
CHA
4
(-3)
Senses
Passive Perception 10
Languages
--
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Considered Fish by the Vatican. The Capybara has advantage on Charisma (Deception) checks when trying to convince another creature that it is, in fact, a fish.
Good Vibes. The Capybara gives off the purest of good vibes, every creature that can see the Capybara gains 5 temporary hit points. These hit points last until the start of the next day when they magically disappear.
Keen Smell. The Capybara has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Description
Capybara? Capybara!
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