Medium Humanoid (Any Race), Any Alignment
Armor Class 16 (half plate)
Hit Points 11 (2d8 + 2)
Speed 30 ft.
STR
13 (+1)
DEX
12 (+1)
CON
12 (+1)
INT
12 (+1)
WIS
11 (+0)
CHA
10 (+0)
Skills Perception +2
Senses Passive Perception 12
Languages Any one language (usually Common)
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Actions

Longsword. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d8 + 1) slashing damage, or 6 (1d10 + 1) slashing damage if used with two hands to make a melee attack.

Wand of Magic Missiles. 3 (1d4+1) Force damage. 7 charges.

Description

Brotherhood Guards are the physical enforcers that serve under the Brotherhood of the Threefold Path. Specifically, they take orders from the investigators of the Ebon Path. They are trained in the use of wands and most carry a Wand of Magic Missiles as a sidearm 

Monster Tags: NPC

Habitat: CoastalDesertForestGrasslandHillMountainUrban

Than_Gibson

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