Armor Class
12
Hit Points
5
(2d4)
Speed
40 ft., Climb 30 ft.
STR
10
(+0)
DEX
15
(+2)
CON
10
(+0)
INT
1
(-5)
WIS
12
(+1)
CHA
9
(-1)
Saving Throws
CON +2
Skills
Perception +3, Stealth +4
Damage Immunities
Poison, Psychic
Condition Immunities
Charmed, Exhaustion, Poisoned
Senses
Passive Perception 13
Languages
Understands language of creator but can’t speak
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Clockwork Senses. The cat has advantage on Wisdom (Perception) checks that rely on smell or hearing.
Actions
Claws. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
Shock Bolt. Ranged Weapon Attack: +2 to hit, range 60/120 ft, one target. Hit: (1d6 + 2) Lightning damage.
Comments