Armor Class
15
(natural armor)
Hit Points
22
(3d8 + 9)
Speed
5 ft., climb 5 ft.
STR
10
(+0)
DEX
13
(+1)
CON
16
(+3)
INT
1
(-5)
WIS
7
(-2)
CHA
3
(-4)
Skills
Stealth +5
Condition Immunities
Poisoned
Senses
Blindsight 30 ft., Darkvision 60 ft., Passive Perception 8
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
False Appearance. While the piercer remains motionless on the ceiling, it is indistinguishable from a normal stalactite.
Spider Climb. The piercer can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Drop. Melee Weapon Attack: +3 to hit, one creature directly underneath the piercer. Hit: 3 (1d6) piercing damage per 10 feet fallen, up to 21 (6d6). Miss: The piercer takes half the normal falling damage for the distance fallen.







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