Huge Fiend (Devil), Lawful Evil
Armor Class 21 (natural armor)
Hit Points 325 (24d10)
Speed 30 ft., Fly 60 ft., Climb 60 ft.
STR
26 (+8)
DEX
18 (+4)
CON
19 (+4)
INT
16 (+3)
WIS
14 (+2)
CHA
20 (+5)
Saving Throws STR +14, DEX +10, CON +10, WIS +8
Damage Vulnerabilities Radiant
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities Fire, Necrotic, Poison
Condition Immunities Poisoned
Senses Blindsight 30 ft, Darkvision 120 feet as normal and changed, Truesight 120 ft. as normal and changed, Passive Perception 18
Languages Infernal as normal and changed, Telepathy 1000 ft. as normal and changed
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Fear Aura. Any creature hostile to the Baba Yaga within 30 feet and witnesses a successful bite attack must make a DC 18 Wisdom saving throw, or the being is frightened for one minute.

Magic Resistance. The Baba Yaga has advantage on saving throws against spells and other magical effects.

Magic Weapons. The Baba Yagas mele attacks are magical.

Actions

Multiattack. The pit fiend makes five attacks: one with its bite, four with its claws

Bite. Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit:  (4d12 + 8) piercing damage. The target must succeed on a DC 20 Constitution saving throw or take 6d6 necrotic damage, halved if successful.

Claw. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit:  (4d10 + 8) slashing damage. and 2d6 of necrotic damage

Greatsword. 10 ft reach 4d6+8 and 4d6-8 fire damage

Tail. +14 to hit reach of 10 ft 3d10+8 bludgeoning damage

 

Breath. 60 foot cone dealing 12d6 necrotic with a DC 20 Dexterity saving throw. Half damage is successful save. 

Reactions

Retaliate- when a target hits or misses me, use a reaction as a single attack as a response.

Legendary Actions

Teleport- you can use any time in between rounds of combat before or after my turn in combat.

Polymorph- at will with no duration. Can be seen with true sight and does not work if dispel magic is used.

Description

Devour Soul: Once every five days you must consume the heart of a being who has been dead for no longer than 30 Minutes. You must consume the heart while in devil form. Devouring the heart takes 5 minutes and the soul of the being will be transferred to the Lucifer pendant around your neck. For every heart you consume you regain 1d20+15 HP.

Lair and Lair Actions

Within visual sight of Asmodeus Strength and Con scores go to 30. A plus 10 and can be commanded during Asmodeus' turn to take their movement and 1 action.

Previous Versions

Name Date Modified Views Adds Version Actions
1/30/2019 9:49:53 AM
83
0
--
Coming Soon
3/28/2019 5:17:09 AM
247
1
--
Coming Soon
3/28/2019 6:19:33 PM
71
1
--
Coming Soon
3/28/2019 6:42:21 PM
70
1
--
Coming Soon

Monster Tags: Devil

Kellen92

Comments

Posts Quoted:
Reply
Clear All Quotes