Special Trait Name. Just an animated Rug
Spellcasting. Nope
Action Name. Grapple
Action Grapple target. Melee Weapon Attack: +5 to hit, reach 10 ft., 1 target. is Grappled and deals 1[d4]
Action Slam Attack. Shove attack: +5 to hit, range 20 ft., 2 targets. Hit: 1 (1d6 + 1) [Force] damage.
Enter the description for how bonus actions work for your monster here.
Reaction Name. Trip attack: +1 Hit, 10 Ft range, 1 Target, Grapple attempt, if successful, the target falls prone
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Just A Mesterious Rug
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
One question... how does it slam you from 20 ft away?