Special Trait Name. Just a aberrant broom
Action Name. two types of attacks
Action Melee Attack. Melee Weapon Attack: +2 to hit, reach 10 ft., 1 target. Hit: 1 (1d4 + 1) [bludgeoning] damage.
Action Shove Attack. Melee Weapon Attack: +4 to hit, reach 20 ft., 2 targets. Hit: 1 (1d4 +-1) [bludgeoning] damage.
Enter the description for how bonus actions work for your monster here.
Reaction Name. Standard melee attack
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Just a Mysterious flying broom
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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