Large Monstrosity, Lawful Neutral
Armor Class 15 (natural armor)
Hit Points 67 (8d8 + 24)
Speed 40 ft., Fly 60 ft.
STR
18 (+4)
DEX
15 (+2)
CON
16 (+3)
INT
18 (+4)
WIS
18 (+4)
CHA
18 (+4)
Skills Arcana +9, History +9
Damage Immunities Psychic
Condition Immunities Charmed
Senses Passive Perception 18
Languages Common, Sphinx
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Inscrutable. The sphinx is immune to any effect that would sense its emotions or read its thoughts, as well as any divination spell that it refuses. Wisdom (Insight) checks made to ascertain the sphinx's intentions or sincerity have disadvantage.

Magic Weapons. The sphinx's weapon attacks are magical.

Actions

Multiattack. The sphinx makes two claw attacks.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

JoeyNic420

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