Armor Class
15
(natural armor)
Hit Points
67
(8d8 + 24)
Speed
40 ft., Fly 60 ft.
STR
18
(+4)
DEX
15
(+2)
CON
16
(+3)
INT
18
(+4)
WIS
18
(+4)
CHA
18
(+4)
Damage Immunities
Psychic
Condition Immunities
Charmed
Senses
Passive Perception 18
Languages
Common, Sphinx
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Inscrutable. The sphinx is immune to any effect that would sense its emotions or read its thoughts, as well as any divination spell that it refuses. Wisdom (Insight) checks made to ascertain the sphinx's intentions or sincerity have disadvantage.
Magic Weapons. The sphinx's weapon attacks are magical.
Actions
Multiattack. The sphinx makes two claw attacks.
Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Comments