Armor Class
11
Hit Points
50
(7d10 + 21)
Speed
40 ft.
STR
18
(+4)
DEX
14
(+2)
CON
20
(+5)
INT
8
(-1)
WIS
12
(+1)
CHA
10
(+0)
Saving Throws
STR +6, CON +7
Damage Resistances
Poison
Condition Immunities
Exhaustion, Frightened, Poisoned
Senses
Darkvision 60 ft., Passive Perception 8
Languages
Common, Orc
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Brutal Charge. When the Uruk-hai hits a creature with a melee weapon attack, it can force the creature to make a DC 13 strength saving throw. On a failure, the creature is knocked back by 10 feet.
Martial Advantage. Once per turn, the Uruk-hai can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack.
Recovery. If the Beserker has dealt damage to a creature that round then it can regain 11 (2d10) hit points as a bonus action.
Savage Triumph. When the Uruk-hai Beserker reduces a creature to zero hit points it regains 20 hit points.
Actions
Claymore. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.
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