Spellcasting. The chirop is a 2nd-level spellcaster. Its spellcasting ability is Charisma (spell save DC 11, +3 to hit with spell attacks).
At will: druidcraft, primal savagery
1/day: charm person, sleep, speak with animals, spike growth
Echolocation. The chirop can't use its blindsight while deafened.
Keen Hearing. The chirop has advantage on Wisdom (Perception) checks that rely on hearing.
Bite. Melee Weapon Attack: +0 to hit, reach 5ft., one target. Hit: 1 piercing damage
Description
Chirops are faeries, and the signs of such are all present; very small in size, dorsal wings, a mercurial nature, and mischievous to a fault. But that's where the similarities end. Chirops, for all intents and purposes, resemble tiny anthropomorphic bats. They are covered in light fur ranging from brown to black, long pointed ears that are keener than almost any creature in the realm, and faces that range from humanoid to any variety of bat. Their voices are so high pitched that it is difficult to understand what a chirop is saying, even if you speak Sylvan. When not in flight, their wings fold around their shoulders to resemble a leathery cloak.
Primal Fey. Chirops don't usually associate with other fey, preferring instead the company of rodents, birds, bats, and small amphibians and reptiles. This is not out of malice towards their own kind, but rather a sense of unease when in contact with the seelie court.
Realm Dysmorphic. Chirops are native to the Feywild, but they do not feel at home there, and seek to leave through whatever means they can find. This tends to lead to encounters by Feywild newcomers with several chirops at a time, begging visitors to take them back to their home planes when they leave, or stowing away among their gear on their way out. Many chirops inhabit areas around known planar gates, waiting for an agreeable soul to find their way through and asking nicely (or even begging or offering rewards), but some are desperate enough to sink to nefarious means, such as blackmail, kidnapping, and other such threats, to find their way out.
Chirops who find their way out of the Feywild usually settle in the Material Plane, but others of a darker mood make their way to the Shadowfell, and those shadow-touched chirops tend to take to that environment exceedingly quickly, adopting a much more feral appearance and manner.
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